Skip to content
Damian Small

Blog

HRL - Development Blog 8

The last month I have a bit of a break, where I did no development or testing. Although, coming back to it yesterday, I encountered a bug where even if the user dies during a lap, the time can still be reported. I

Read more →

HRL - Development Blog 7

After some quick debugging last night, I discovered that whilst refactoring the isDriver check a few weeks ago, I accidentally removed the tonumber() conversion of the vehicleID, this means the check was always returning

Read more →

HRL - Development Blog 6

The last few weeks have just been testing, testing, and more testing.I found the script is working fairly well, however I have found a bug where no matter what seat the player is in, the isDriver check always returns

Read more →

HRL - Development Blog 5

I made some good progress this week, including getting the base web application developed. I decided to use Laravel 11, with MaryUI and Volt for the frontend which allowed me to get the frontend build in record time

Read more →

HRL - Development Blog 4

After hitting the roadblock of being unable to implement cURL, or other request libraries, and having to find a workaround, I thought of an okay-ish solution.Basically, we can't show a terminal after each lap time,

Read more →

HRL - Development Blog 3

It has been some time since I last touched this project, however after looking into some alternatives to hac2, I found Chimera which is a actively maintained mod, which has quite a lot of features. The one we are

Read more →

HRL - Development Blog 2

The development for this has hit a bit of a snag when I started on the client-side version.There are a few issues I have come across regarding hac2 optic.When there is only 1 player, the Lap Complete event does not

Read more →

HRL - Development Blog 1

It's really a bit late to start this development blog, as the web app and server-side script are already complete, however I suppose I'll do a quick update in this first post.The development idea came up when

Read more →